Bestiary 3 | Monsters | Garden Ooze | Special Abilities | Stink
Once every 24 hours, a
garden ooze can release foul-smelling gases in a 5-foot-radius spread centered on the ooze. The ooze usually does so after it is first injured. The
stench of these vapors is overpowering during the first round it exists, causing living creatures within it to become
sickened for 1d3 rounds (Fort DC 13 negates). This is a
poison effect. The save DC is Constitution-based.